Magic is what separates fantasy from reality – it’s what makes 5E D&D so awesome!
But after a while, even magic can begin to feel predictable and stale.
Milando’s Guide to Magical Marvels changes that by providing a plethora of magical content designed around curses & hexes, runic enchantments, and wild magic, three aspects of magic that are unexplored or underdeveloped in 5E!
Unravel the mysteries of hexcrafting, runecarving, and spellwarping with exciting adventures, unique magic items, dynamic monsters, exotic NPCs, and arcane challenges – and entice the heroes with accursed boons, runic enchantments, and wild spellmarks!
Check out Milando’s Guide to Magical Marvels on Kickstarter today!