Inside the Book

  • Divine Systems

    Shape your world with divine rules for building pantheons, designing deities, running rituals, and more – plus 5 religious cults & 5 divine NPCs.

  • Player Options

    Empower your players with 8 new sacred subclasses and 25 divine feats – imbue your heroes with divine flavor and gain divine blessings from deities.

  • Creatures & Magic

    Challenge and reward players with 50 celestial monsters and 60 magic items, vows, & boons – from religious relics to sacred blessings & divine miracles.

  • Divine Adventure

    Run 10 exalted encounters and 6 relic hunts – location-based quests that can be dropped into any campaign or played as a one-shot adventure.

What DMs Are Saying

Book and the Cards are fantastic!!
The book and the Cards are a fantastic combination to help take story building for your PCs to the next level. As a DM, this is an awesome way to make storytelling more than just about the world you're building, this makes gods and other beyond-worldly aspects come to life. Love Eventyr products!

Gary

Love at first sight
I love the concept of bringing deities and religion into TTRPG world and this book definitely checks all I want from a supplement-type content. It has Subclasses, Feats, Adventures, Factions, Encounters, Random Table (Favorite), Magic Items (Favorite 2), and the most important of all: Rules to run a deity statblock and balance around it. Truly Favorite product of mine.

AlphaZeta

Great worldbuilding advice
There is a lot of great stuff in this book, but I was not expecting all the details for building a pantheon. There is a guide for building deities, and adapting them for your needs (greater, lesser; and tying to a domain. There are 5 great NPCs, tons of details, and a discussion on the role of religion in your game and different ways to make it fit your setting.

Curtis

A Closer Look