Dreams & Dread for 5E & 5.5E
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5E Dream Mechanics
Rules & guidelines for using dreams & nightmares in 5E D&D, to master the unpredictable power and endless possibilities of the subconscious.
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Adventure Campaign
A campaign that takes the heroes into the Vale of Ur, to uncover what sleeps in the heart of the jungle – can be split into 5+ plug-&-play adventures.
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Dreamscapes & -Encounters
Discover 3+ explorable Dreamscapes and 10+ exciting Dream Encounters – fantastical quests with very real stakes, that can be plugged into any game.
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Player Options
New species, subclasses, spells, & feats inspired by dreams & the Vale of Ur – draw energy from an ancient sleeping entity or play as a fierce Anthari.
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Monsters
Unleash 30+ nightmarish monsters – don't follow the light of the frightful Dream Angler and beware of the fever-dream that is an Oneiroi Dreamkeeper.
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Magic Items
Reward your heroes with 40+ dreamy magic items – suit up in the Dreamwalker's Armor and swing the Blade of Recurring Nightmares.

Ready to Explore the endless possibilities of dreams i 5E?
- Rules & Guidelines for using dreams & nightmares
- 3+ Dreamscapes & 10+ Dream Encounters
- Full Adventure Campaign – which can be split into 5+ plug-and-play adventures!
- New Species, Subclasses, Spells, & Feats
- 30+ Nightmarish Monsters
- 40+ Dreamy Magic Items
