Inside the Book

  • Magic Shops

    Run 23 ready-to-play magic shops and a magic auction house – each with unique flavor, colorful merchants, shop security, and fully stocked inventories.

  • Magic Items

    Buy and sell 120 new, unique magic items ranging from quirky magical trinkets to awe-inspiring legendary items with unique powers.

  • Adventures

    Explore 4 ready-to-play adventures tied to one or more merchants of magic and include new monsters, locations, and colorful encounter maps.

  • Trading & Pricing

    Create your own merchants of magic with step-by-step guides and roll tables – and take control of item trade with guidelines and pricelists.

What DMs Are Saying

Excellent Resource
I was looking for a resource to engage the party with purchasing magic items and this is excellent with multiple merchants, new magic items, guidelines for party balance and 5 mini adventures. My adventurers at level 8 really enjoyed this!

Tom

This PDF is the best thing that ever happened to every campaign. As a DM, do you want to know how much each item costs? Do you consider items such "Cloak of Elvenkind" to be underpriced for its value? Then, this is the PERFECT book for you. It contains prices, items and such, while giving merchants and ideas for your campaign.

Symmetricus

Great book! We will use this often in our campaigns. I love that they included merchants with such varied personalities and the magic item price list is invaluable.

Amanda

A Closer Look